Tag: video-games
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Metroid Prime 4:Beyond–thoughts on narrative more than completion
What bothered me about Metroid Prime 4 isn’t that it signals its ending from the beginning — that’s about all it does. It’s that the signal, much like the game itself, is more self-referential than forward-moving. Everything in this game feels like a mirror: of past glory, of a team that once made intricate worlds,…
